Examples
<S100 R 1.20 2.1 1-2.1-4 2.1>
Syntax
<[S][prob][.M] R {[seqnum[-seqnumrange].[repeattimes[-repeattimesrange]] [seqnum[-seqnumrange].[repeattimes[-repeattimesrange]]}* >
Where:
S : identifies a sequence sub-pattern
prob : relative probability of being chosen when there is more than one sequence sub-pattern.
M : Mute the sub-pattern (i.e. prevent it being selected!). If none can be selected, then a non-sequence sub-pattern is chosen to play at random as usual each time.
R : Rhythm pattern type (always required)
seqnum Sequence Number. The index of the non-sequence sub-pattern to play. Default is 1. The sub-patterns are numbered from 1 up!
seqnumrange : Sequence Number Range. Default is 0.
repeattimes : Repeat Times Minimum. The number of times to repeat this sub-pattern, when selected. A value of "0", will cause the sub-pattern (when selected) to keep playing forever until the end of the piece! Default is 1.
repeattimesrange Repeat Times Range. Default is 0.
